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The Dark Knight - Christian Bale - UE

I wanted to recreate Christian Bale as The Dark Knight in Unreal Engine - This project has been on my to-do-list for quite awhile not just because of how incredible Bales Batman is but also Christopher Nolans trilogy. This is a special piece because of how impactful it was to me growing up.

I utilized the Metahuman pipeline which was the key to creating this piece, from the topology, to the blendshapes to the shader. For the Batsuit, I bought a Dark Knight STL as a base to start from and modeled and UV'd it from there. I also wanted to add my own flavor by adding in some wear and tear. Final render was done with Lumen. Skin was done with VFace and Hair was done with Xgen. Everything was textured in Substance. Now to move on to learning Path Tracer

Batcave Scene

Batcave Scene

Albedo, Roughness, Normals, Detail Lighting

Albedo, Roughness, Normals, Detail Lighting

Sculpt

Sculpt

Xgen Curve Guides

Xgen Curve Guides